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AI Insights · Timothy · January 2022

Top 5 Bus Games Performance on Unified Platform in Middle East, Q4 2021

Discover the performance trends of the top 5 bus games in the Middle East during Q4 2021, including insights on downloads, revenue, and active users.

Top 5 Bus Games Performance on Unified Platform in Middle East, Q4 2021

In the fourth quarter of 2021, the top 5 bus games on a unified platform in the Middle East showed diverse trends in downloads, revenue, and active users. Here's a detailed look at the performance metrics for these popular applications.

Bus Simulator : Ultimate by Zuuks Games saw a stable weekly revenue, starting at approximately $2K in late September and ending the year similarly at around $1.8K. Weekly downloads fluctuated, peaking at nearly 30K in mid-October and stabilizing around 25K towards the end of December. Active users showed a slight decline from 125K in late September to about 110K by the end of the year.

Bus Simulator: Coach Bus Game from Newry experienced modest revenue, peaking at $56 in late November. Weekly downloads saw a notable rise from 5K in late September to around 19K in early November, before stabilizing at approximately 13K towards the end of December. Active users increased significantly from 40K to about 72K by the end of the quarter.

Bus Simulator - Bus Games 3D by Jima Apps had low revenue, with the highest weekly revenue being $112 in mid-December. Downloads started at 8.9K in late September, peaked at around 11.6K in mid-December, and ended the year at roughly 9.9K. Active users grew from 29K in late September to over 30K by the end of December.

Modern Bus Simulator: Bus Game by GAMEXIS did not generate revenue in this period. Downloads showed a peak of 10.8K in late October, then decreased to about 3.5K by the end of December. Active users followed a similar trend, peaking at around 18.3K in late October and declining to 7.7K by the end of the year.

School Bus Simulator Driving from Games2win.com had modest revenue, peaking at $153 in late September. Downloads started at 6.8K, decreased to approximately 3.9K by the end of December. Active users saw a decline from 25.4K in late September to 19.1K by the end of the year.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022